Hello, I'm
Mark Immanuel Parro
Computer Science Student & Aspiring Game Developer
I'm learning game development from the ground up — programming, math, and engines like Godot — by building small prototypes and documenting everything here. Each finished project gets archived with its source code and notes, so my progress toward my dream game is never lost.
About
A little about me
I'm Mark, a computer science student. I'm currently interested in game development. I'm still new and learning a lot of things, but my goal is to create my own dream game and publish it to the world.
My focus right now is to study the fundamentals of programming: master various programming languages, data structures and algorithms, math for games like linear algebra and physics, and a game engine such as Godot or Unity.
Outside of coursework I keep this site as a working archive. Every project I finish ends up in the Files section and Projects section, so I always have a backup I can download from anywhere.
Experience & Education
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2025 — Present
BS Computer Science
Studying programming, data structures, algorithms, math, computer systems, software engineering, AI, cybersecurity, and more through hands-on projects. Learning how to solve problems and build software and computing systems, not just how to code.
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2025-2026
Started Programming Fundamentals
Began learning programming with C and C++ in 1st year, then Java and Python (Self-study). Studying game development little by little.
Skills
What I work with
Tools and technologies I use to plan and build projects.
Fundamentals
Backend & APIs
Web
Tools & Platforms
Practices
Projects
Things I've built
Click any card for the full description and downloads.
No projects match your search.
Downloads
Files & archive
Source code, certificates, and documents — kept here as a backup I can grab from any device.
No files match your search.
Contact
Get in touch
Questions, feedback, or an opportunity — I'd like to hear about it.